All Unturned Item IDs When Annihilate deals damage to an enemy affected by Force Rend, it triggers a burst of damage to up to 8 targets around them. For the next 10 seconds, whenever the target takes damage to Affliction, Crushing Darkness, or Thundering Blast a lightning bolt is called down upon the target, dealing energy damage. Reckless Shadow – Recklessness increases your Force regeneration greatly for a short time. The green text explains exactly what ability this tactical affects and/or how does it boost/alter your performance in or out of combat. When you use an ability with Tech Override / Power Surge, that ability is not put on cooldown. This is a list of all available Tactical items for level 75 Sentinel and Marauder. We are introducing new tech in Onslaught which will allow abilities to have multiple charges, meaning you can use them more than once (per charge) and the cooldown will simply add a charge up to the maximum. Half of Blaster Whip’s / Half of Shiv’s and Bludgeon’s / Veiled Strike’s damage heals you. Getting critically hit while under Power Yield builds an Energy Lode. A complete, updated list of all Unturned tactical IDs. Merciless Slash / Annihilate automatically kills standard and weak enemies with less than 30% health. Stacks up to 8 times. As the word tactical would suggest, these weapon mods generally have good uses. Flourish Shot applies Tech Debt to its target. Gamepedia. For each enemy hit with Jet Boost, the cooldown of Hydraulic Overrides is reduced by 3 seconds. Weakening Blast’s cooldown is increased by 6 seconds. Wither generates Redirected Wrath stacks for every enemy it hits, increasing your Shield Absorption by 2% per stack for 5 seconds. Sanguinary Shot’s / Toxic Blast’s cooldown is extended by 9 seconds. Stacks up to 5 times, only one effect can be active at a time. Sticky Grenade / Explosive Dart now remains dormant on the target for 12 seconds. Dealing damage with Lethal shot causes the target to take poison damage over 18 seconds. 159k members in the swtor community. Toxic Blast finishes all your poison effects on the target and deals their remaining damage immediately. Not available on the Tech Fragment vendor. Not available on the Tech Fragment vendor. Penetrating Blast does splash damage to targets around the primary target and causes your next Followthrough to deal splash damage as well. Flechette Round / Acid Blade does 60% more damage. SWTOR 6.0 Onslaught: Full Coverage of everything new! Right-clicking on your character’s icon, you can choose between several options, as shown in the image above. When Ball Lightning deals damage, it causes its target to become electrified, dealing energy damage over 6 seconds. Activating Force Mend / Unnatural Preservation removes Force Armor’s Force-imbalanced / Static Barrier’s Deionize effect from you. Smash causes your next Massacre to do damage to up to 8 enemies near the primary target. Tactical Item: Mandalorian Jetpack - places a beacon down and within 35 meters the mercenary can fly into the sky and land on the beacon. Critically hitting with Voltaic Slash reduces the cooldown of Reaping Strike by 1.5 seconds. Let's take a look. Data:Items/Tactical Assault Vambraces - Star Wars: The Old Republic Wiki. Telekinetic Gust / Lightning Flash applies Stormwatch to its targets. XS Freighter Flyby heals allies in the area whenever it ticks. Stacks up to 5 times and is consumed by Searing Wave at 5 stacks. One of the changes brought by Onslaught refers to set bonuses. Precision is always active but only gives a 50% armor penetration. Tactical Items: This is a new gear slot introduced with Update 6.0. Returning to your Phase Walk marker causes a force explosion around you, dealing damage to any enemies around. These will all affect how PVP classes will perform, so let’s rate the top 5 PVP classes as of now! Not available on the Tech Fragment vendor. Let’s take a look! Riposte consumes Warding Strike’s damage reduction and grants Retaliating Defense, increasing damage reduction by 5% for 20 seconds. Ferocity is always active but only gives a 50% armor penetration. Explosive Charge / Explosive Probe now only triggers from Sabotage / EMP Discharge and deals 50% more damage. Activating Cleaving Cut / Severing Slash causes your next Force Breach / Surging Discharge to arc to multiple targets. Star Wars: The Old Republic, often abbreviated as SWTOR, is a massively multiplayer online role-playing game (MMORPG) based in the Star Wars universe. Furious Strike causes its target to bleed. The duration of Assault Specialist’s Supercharge Cell / Innovative Ordnance’s Supercharge Gas and Supercharged Burn / Supercharged Burn are doubled, and their effectiveness is improved. The critical chance of Serenity Strike is increased by 10%. Using Force Shroud while Dark Ward is active consumes Dark Ward and extends the duration of Force Shroud by .25 seconds for each Dark Ward stack consumed. One of the ways that we’re adding this depth is with an entirely new type of gear slot – Tactical items… Whenever a Toxic Blast critically hits, it restores 2 energy. This is a list of all available Tactical items for level 75 Guardian and Juggernaut. Lightning Flash applies Stormwatch to its targets. Shadow Strike / Maul and Low Slash inflict trauma for 15 seconds, reducing all healing the target receives by 20%. Telekinetic Gust applies Stormwatch to its targets. Kolto Waves consumes a Tactical Advantage and heals 20% more per tick. Not available on the Tech Fragment vendor. Hew triggers a Retaliation that does 30% more damage. Telekinetic Burst / Thundering Blast deals 10% more damage and Turbulence / Thundering Blast deals 20% more damage while Clamoring Force / Convection is active. When consumed, Flame Dissipation increases your elemental damage by 10% for 20 seconds. Force Camouflage generates 2 rage per second. Slow Time / Wither generates Redirected Retribution / Wrath stacks for every enemy it hits, increasing your Shield Absorption by 2% per stack for 5 seconds. Concussion Charge / Jet Boos increases your movement speed by 50% for 3 seconds. The light-blue text on the next row is at the same time a lore note and a joke. Furious Power –Activating this ability consumes all ability charges of Furious Power and applies Furious Power stacks to you. Acid Blade does 60% more damage. The current system offers only one set per character role. Corrosive Dart deals more damage and dealing damage with Followthrough and Penetrating Blast refreshes its bleed effect on its target and ticks its damage. Sucker Punch / Laceration damage triggers Flechette Round / Acid Blade damage and refreshes its duration. Clashing Blast is now affected by Force Clarity. Subscribed to SWTOR in the past, but haven't been referred for 90+ days? Hail of Bolts and Mortar Volley refresh and tick your Incendiary Round burn and Serrated Bolt bleed. Telekinetic Wave / Chain Lightning gives you Telekinetic Flux / Volt Flux, causing your next Telekinetic Blitz / Volt Rush to arc to multiple targets for the next 10 seconds. Stacks up to 3 times. Bushwhack spreads Sanguinary Shot’s effect and Point Blank Shot does additional damage to all nearby targets affected by Bushwhack. Official News. BioWare moved the credit sink elsewhere :). Disturbance / Lightning Strike has a 100% chance and Telekinetic Throw / Force Lightning has 50% chance to cause Sever Force / Creeping Terror to tick an additional time whenever they deal damage. Power Yield –increases your armour by 40% and your damage done by 2% for 10 seconds. I am thinking about xp rewards (of course), level crafting and farming faster, increase mount speed, etc. Source: Increased drop chance from PvP Equipment Crates. Harpoon gets two charges and finishes the cooldown of Stockstrike and Shockstrike. Time: 10/16/19. Saber Throw lowers the targets accuracy by 70% for 6 seconds. How to get the best gear in SWTOR, item rating 252 and 268 level 70 gear from Ossus, including information about Masterwork Data Crystals, Monumental Datacrystals, best … Activating Power Yield immediately generates 6 Power Screens and finishes the cooldown of Energy Blast. Dirty Blast / Lethal Shot does splash damage to all targets affected by Shrap Bomb / Corrosive Grenade. Dealing damage with Dirty Blast / Lethal Shot causes the target to take bleed damage over 18 seconds. Revivification heals more for each ally it affects. Activating Force Push on a target affected by Force Crush grants Joiner’s Pressure, increasing your damage dealt by 20% for 10 seconds. If you want to see a list of all the tactical items available, or want to know where each tactical item can be found, there’s a link in the description of this video for a fantastic guide created by another player! SWTOR 6.0 Defense Guardian Tank PvE Guide by Sevrahn, SWTOR 6.0 Gunnery Commando PvE Guide by Endonae, SWTOR 6.0 Arsenal Mercenary PvE Guide by Endonae, SWTOR 6.0 Bodyguard Mercenary PvE Guide by Otio, SWTOR 6.0 Corruption Sorcerer PvE Guide by Endonae, WandaVision Premier: a great tribute to 1950s sitcoms, Cyberpunk 2077 Roadmap for 2021 and CDPR’s apology, Assassin’s Creed Valhalla 1.1.1 Changes Overview, SWTOR 6.2.1 PTS: Changes to Amplifiers and Uprisings, SWTOR 6.0 Tactical Items and How to Get Them Guide. 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